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1. Fix for the input lag - in Feedback/Requests [original thread]
Maybe include a toggle for anti-aliasing in the video settings menu? It seems to have worked with DICE's BF3. Just a suggestion
- by TheBlob95 B - at 2013.05.25 00:37:00
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2. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Be careful with the analogue controls, in the long term PS4 controllers will have a digital input; they're trashing the analogue because very few developers use it. TL;DR: Don't make problems for yourself you'll have to fix later :)
- by TheBlob95 B - at 2013.05.23 16:15:00
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3. CCP please read. AIM lag. - in Feedback/Requests [original thread]
Bump in agreement, though BF3 had the same issue and it was never fully fixed; kind of discouraging to think it may very well be hardware limitations and may not see a fix until a PS4 port...
- by TheBlob95 B - at 2013.05.20 00:16:00
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4. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
The light, let them see it!!!!
- by TheBlob95 B - at 2013.05.19 17:55:00
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5. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Bump
- by TheBlob95 B - at 2013.05.19 14:11:00
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6. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Can we move this to the General Discussion board after a Dev has noted it; this would help so many players!
- by TheBlob95 B - at 2013.05.19 06:04:00
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7. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Confirmed, more people need to see this thread, helps the game A LOT.
- by TheBlob95 B - at 2013.05.19 05:27:00
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8. [Feedback] Plasma Cannon - in Feedback/Requests [original thread]
Chunky Munkey wrote: It's intended as an AV weapon. I don't mind it being able to kill infantry, but when it does, it should be as a novelty act of desperation, not as a viable use of the weapon. The inevitable comparison is with the mass drive...
- by TheBlob95 B - at 2013.05.15 01:30:00
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9. Buff Plasma Cannon clip size, increase reload speed, increase magazine size - in Feedback/Requests [original thread]
Xender17 wrote: Does the 5% ammunition affect anything? It is supposed to increase the amount of Plasma Rods you can carry by 5%; ex. 9 + 5% increase = 13 and so on
- by TheBlob95 B - at 2013.05.15 01:16:00
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10. Buff Plasma Cannon clip size, increase reload speed, increase magazine size - in Feedback/Requests [original thread]
VLIGHT5 wrote: That will fix it. Damage/splash is fine, but this godawful reload is killing me. Literally. Well it would be interesting to have 2 Plasma shots per Plasma Rod. Yes, yes indeed EDIT: No to the reload speed and weapon capacit...
- by TheBlob95 B - at 2013.05.15 01:11:00
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11. Buff Plasma Cannon clip size, increase reload speed, increase magazine size - in Feedback/Requests [original thread]
I-Shayz-I wrote: Funniest part about it is skill that gives it 5% ammo capacity per level. Cause 1 rocket * 1.25 still rounds down to one rocket >.> If anything there should be an assault variant of this thing that deals reduced damage ...
- by TheBlob95 B - at 2013.05.15 00:35:00
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12. [Feedback] Plasma Cannon - in Feedback/Requests [original thread]
Why not have a very large blast radius, such as 6 m, but the farther away you are from the epicenter of the blast the less damage you take? (6 m is just a randomly thrown number, it has a 3.5 m blast radius by default and i'm sure the upper tiers ...
- by TheBlob95 B - at 2013.05.15 00:20:00
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13. [Feedback] Hits not hitting, getting killed with four rounds and who needs to ai... - in Feedback/Requests [original thread]
I've definitely noticed what you've described; I tend to do way better with the standard Assault Rifle than with the Duvolle. Not really sure, but I can't seem to drop people with it, or at least not as fast as the Assault Rifle. I think it may b...
- by TheBlob95 B - at 2013.05.09 13:52:00
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14. [Feedback][Request] "Battleground" and "Duty Calls" Control ... - in Feedback/Requests [original thread]
I guess very few people use the new layouts?
- by TheBlob95 B - at 2013.05.08 20:20:00
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15. [Feedback][Request] "Battleground" and "Duty Calls" Control ... - in Feedback/Requests [original thread]
Currently down on the d-pad, but it should be holding triangle; more ergonomic IMO
- by TheBlob95 B - at 2013.05.08 16:25:00
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16. [FEEDBACK] Turning Over a New Leaf - in Feedback/Requests [original thread]
hershman001 wrote: You did your best CCP, but its time to face the facts. With all the performance updates in Uprising... everything about the response times, frames per second, latency and graphics rendering, it's all still garbage. You spent...
- by TheBlob95 B - at 2013.05.08 15:07:00
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17. [REQUEST] QUICK DRAW SKILL - in Feedback/Requests [original thread]
Great idea, but don't you usually use a skill book to gain access to a weapon, module, equipment etc; maybe a low-slot module that gives you the 5% decrease you spoke about, and digging deep into the skill would give you an additional 2% passive i...
- by TheBlob95 B - at 2013.05.08 14:55:00
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18. [Feedback][Request] "Battleground" and "Duty Calls" Control ... - in Feedback/Requests [original thread]
These control schemes are great and i'm glad there are more options for players from different FPS's. Me and a friend of mine use to play BF3 all the time and was thrilled to learn of a similar control layout coming to Dust. After logging on, swit...
- by TheBlob95 B - at 2013.05.08 13:32:00
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19. [REQUEST] All Suits equipped with Armor Reps by default - in Feedback/Requests [original thread]
Nothing too unbalanced, maybe just .1 HP/S; and it doesn't happen immediately, maybe 90 seconds after combat.
- by TheBlob95 B - at 2013.05.03 15:34:00
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20. [REQUEST] HUD: Different Color Meters for Shield and Armor - in Feedback/Requests [original thread]
Cat Merc wrote: I don't think anyone has a problem seeing them.... I didn't say there was a problem seeing them, I just know it will be easier to distinguish between shields and armor. I also believe this would be a fantastic feature to help...
- by TheBlob95 B - at 2013.04.29 21:01:00
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